MiB Headquarters,
Post-Black Oil Infestation Recovery Operation: Day Twenty-Two,
Office of Agent Zed
Zed passes his hand over a small sphere set into the surface of his desk. The curved glass window around his office darkens and goes opaque. Indirect lighting keeps the light at a steady level, but the room doesn't feel quite so exposed now.
"You really think she needs that?" K asks. "The kid's tough, Boss."
"I know," Zed replies, not looking up.
K looks at him for a bit, then goes back to moving one of the chairs to the front of Zed's desk. That done, he walks over to the glass door that leads out to the catwalk and the rest of MiB Headquarters. Hand on the entry panel, he waits.
Zed finishes putting his papers and neuralyzer in order. Then with a sigh, he nods.
K taps against the glass door. Even he can't help feeling a touch of vertigo as the glass door swings open to show, not the catwalk, but Milliways just beyond.
Sure enough, she's standing there, waiting.
K smiles. "C'mon in, Steph. We're all set here."
The smile's a lie. K is just as worried as Zed about what may be about to happen. But showing it would probably just make things harder.
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"You were heading down to join Team Alpha. Right as you were dropping down through the Main Hall--that's when we're thinking something must have happened."
Zed's voice has dropped to a low rumble. Hypnosis really isn't the MiB's thing--not when they have neuralyzers--so this is about as new an experience for him as it is for Steph. But he's trying to tone his usual self down enough to give her a chance to remember.
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"Yeah ... there was a huge hole in the floor, but I didn't ride down on the back of Duo's mech for some reason -- oh, I had a de-cel cable. And Goldy ... didn't follow, did she? I thought she was going to when I jumped..."
She's quiet for a moment, forehead creasing with effort.
"It was still hot around the edges. The floors, I mean. And a little sharp. Made me think of the earthquake, bits sticking out, there was this one jagged ledge a few floors between in my way, and I was -- I jumped too far out? No, that's not -- but why did I go over there, then? ... And I ... landed on the ground, I think, and Duo had already ... did he blow up the Oil? How did that fight end?"
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....The thunder of the jumpjets rattle the walls as Duo's Stiletto sinks through the floor in the Main Hall and keeps going, down to sublevel C. Bits of metal and weird twists of what look like plastic shake off from the buckled walls.
The ledge turns out to be a part of the Main Hall's floor, jutting out over the hole. And standing at the far end of it is a dark figure, slightly taller than normal for a human. Its features are hidden behind a heavy hood and cloak.
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"Hello?" Steph calls, frowning as she straightens up, and slipping a batarang into her hand. She's still adrenaline-fuelled, heart thumping from the fight with the bug creatures; she takes a couple of steps forwards to slightly steadier ground.
"Are you from one of the other teams, or do I get to blow you up too?"
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A moment later, there is a voice--and it doesn't sound human at all--saying, "No."
That might be all she's getting to both questions. But the figure still isn't moving.
Just...watching.
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When it becomes clear there's not going to be any further answer, she shifts her grip on the 'rang and lifts her chin.
"Okay, so if you're not with us then you're not supposed to be here and I have to knock you out and take you wherever. Uh ... or blow you up, but you're a person, not a bug. I think. ... Uh, so ... what are you?"
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"We are Morbius. Heir to the Krell."
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Steph tilts her head and peers at it.
"... When you say we, are you using the royal we, or are you more than one thing? 'Cos I'm getting the impression I might need some backup..."
The last part is mumbled. Probably not quietly enough, though.
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"And you are already dead."
When it draws in another breath, the sound is guttural and wet.
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"--I'm not sure Zed would agree with you on that first bit."
She fights the urge to hold a hanky to its nose and order it to blow.
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Unfortunately, dark and scary aliens are not allowed to headtilt.Apparently having decided to let Steph win the first part, the figure focuses on the second.
"What is... Zed?"
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She takes a couple of steps backwards, nearer the jagged edge of the floor, still watching it warily.
"... I guess he's in charge."
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--and here the voice shifts and, for a moment, sounds almost human--
"....Your resistance this day will bring you nothing. Merely a pointless delay of your inevitable destiny."
And now there seems to be something poking at Steph's head. But whatever it is, it can't quite make it through her Black Suit.
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"I'm not—" Steph starts to protest, but she's a little off balance. Maybe the yawn that's cracking her jaw has something to do with that.
It's been a long day, suddenly.
"—uh, were you saying something?"
But she looks up, and there's nobody in front of her any more.
"— I don't ... know what happened."
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Meanwhile, Zed is glowering, though, fortunately, not at Steph.
"The 'Krell', huh? And what the fuck is a Morbius?"
"Sounds like it might be a 'who,' Chief," K suggests.
Zed grunts.
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Zed nods. "Which confirms that last part of B's briefing, at least. Not that that does us much good."
Zed sighs and turns to Steph. "Anyway. That's our problem for now. We're sorry we had to put you through that, Stephanie, but you've just given us the best lead we have on this. Something else we have to thank you for."
"How's your head feel now? Got a headache? Anything?"
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"Hey, if you guys need to attack this thing, you'll call me, right?"
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"K?" Zed adds, and K gets up. He walks over to the door to Zed's office and opens it slightly. Instead of the rest of MiB Headquarters, it's the sounds of Miliways just beyond that fill the small office.
Zed nods. "Thanks again. And let us know if you remember anything more, ok?"
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"No problems. See you round!"